Borderlands 2 successfully
continues the series, immersing players into the imaginative, hilarious,
cell-shaded world of Pandora. With excellent user-friendly online playability,
and a bazillion new guns to plow your way through enemy hordes on the hunt for
Handsome Jack; Borderlands 2 marks one of the most enjoyable RPG experiences of
the year.
Background:
Borderlands
2 launches players into Pandora – the world of insane bloodthirsty bandits, futuristic
alien technology, cut-throat interplanetary organisations, a mysterious vault,
and diverse terrain from snow-covered outposts to deserts. The game offers a
unique cell-shaded, online role playing shooter experience matched only by the
previous title. Players will find themselves battling through countless maps and
enemies, ultimately trying to stop the evil (yet witty) Handsome Jack. A sense
of whacky humour is maintained throughout the game as a number of strange and
interesting characters are encountered.
Players are
able to choose from four different characters and an additional one if they
pre-ordered the game or purchased the premier club content. These classes are
roughly the same as those found in the previous title, and cater for a variety
of play styles from sniping to close quarter combat. Skill points can be allocated
in three individual trees for each character, allowing players to greatly
enhance their combat abilities. A skill redistribution option has also been
included in the game, allowing players to re-allocate skill points at any time.
This has been highly welcome in other titles such as Kingdoms of Amalur, and
relieves some of the pressure from early game skill point spending.
Borderlands 2 allows players to choose from four different characters. |
The most
notable character change has been with the sniper class, which is now
classified as an assassin and features a new cloaking/decoy skill. This is a
nice addition to the game but unfortunately means that players will not be able
to use the bloodwing ability from Borderlands 1. The tank class - now known as
a gunzerker - has also changed notably. Players will now be able to duel wield
guns and deal massive amounts of damage for short periods of time. This is
extremely enjoyable and essentially enhances the tank class from the first
game. Unfortunately the soldier and siren skills are very similar to the first
game, but do allow some new and improved upgrades to be obtained from their
respective skill trees.
The first
few chapters of the game may seem rather linear, however this feels like a
great way to begin the game, providing players with some introductory background
storyline while pitting them against enemies of similar skill levels. The
ability to free-roam is given later on, and thankfully the fast travel network
is operable from near the start of the game, and can be used to quickly travel
between visited areas to complete quests. In addition to the main quest there
are 109 optional side missions of varying difficulty to complete, providing
players with around 40+ hours of gameplay. There is also a challenging new game
plus mode with different types of enemies, guns, and equipment. And if that’s
not enough there’s also a huge number of unique challenges which can be
completed throughout the game, offering extra depth and encouraging players to
use different types of weapons and fully explore areas to earn badass points.
One notable example is the inclusion of hidden vault symbols spread throughout the
majority of areas in Pandora. These challenges augment the game well, and
provide an extra sense of satisfaction as well as being transferable to other
characters.
There are
various areas to explore on Pandora with aesthetic and varying terrain. Some
areas also allows players to travel be vehicle, and feature a new style of
bandit vehicle which can seat up to four people. The Catch-A-Ride stations are
well-placed, and easily let players teleport to the passenger seats of other
vehicles. Furthermore; vehicles, like character, can be customised with various
unlockable skins found throughout the game. At times it feels as though some
areas are relatively empty, and lack main quests or even side quests but are
instead filled with other optional challenges. This is a shame as some areas
could have been utilized a lot more, and may seem as though developers tried to
go for quantity over quality.
Gameplay:
One of the
core components of Borderlands which makes it different is the inclusion of thousands
of unique weapons and equipment, which can be bought, looted, or traded online.
Some of the weapons will have surprising effects; for example a gun that can be
thrown as an explosive whilst reloading, or a grenade which teleports to its
destination. Players will not be disappointed with the wealth of weapons which
can be found in Borderlands 2, and it seems Gearbox have put a huge amount of
effort into the detailed weapon design found in this title. However players may
be disappointed by the weapon chest loot compared to the previous title, as it
seems common weapons are much more frequent whilst rare weapons are more
difficult to find.
Borderlands 2 has thousands of different unique guns. |
Gameplay
offers fast paced and enjoyable firefights with various types of enemies and
bosses. However gameplay may become rather easy after a while, especially if
players level up slightly too high by completing side quests and then return to
the main story. This can make segments of the storyline overly easy and
therefore less enjoyable, but is rectified by the inclusion of a new game plus
mode. The menus and HUD are displayed neatly and the inventory is made very
clear, however may become slightly cramped whilst playing in split-screen
co-op. Excess weapons can be quickly sold to merchants, and the inclusion of a ‘buy-back’
option in the shops is very welcome. Furthermore the maps are visually pleasing
and concise, and the start menu allows players to quickly manage matches, join
friends, or switch between characters. The D-pad mapping also allows for quick transition
of weapons during combat, however the application of diagonal mapping may have
been useful for players with over 4 primary choice weapons.
The HUD and mini-map are displayed neatly in-game. |
Online
gameplay has never been easier, and allows players to easily jump-in and out of
games with friends. Lobbies are automatically set to allow friends to join, or
can be changed in-game to public matches via the start menu. Matchmaking is
relatively lag-free for players of the same region, however slight delays may
prove frustrating during combat, for example when trying to snipe. Online
players can also be frustrating by persistently activating fast-travel points
or progressing storyline missions alone before you can reach them. Thankfully
the host can easily remove players if they wish, however it would have been
nice to have the option of allowing only the host to activate fast-travel
points. Ultimately the online gameplay is extremely satisfying in Borderlands 2
and offers players with an increased challenge to complete [preferably] with
their friends.
SCORE: 9/10
+ Excellent user-friendly online gameplay.
+ Great class choice and character customisation.
+ Thousands of weapons and equipment to choose from.
+Long storyline with multiple side-quests available.
- Gameplay becomes relatively easy after a while, and difficulty could have been increased.
+ Excellent user-friendly online gameplay.
+ Great class choice and character customisation.
+ Thousands of weapons and equipment to choose from.
+Long storyline with multiple side-quests available.
- Gameplay becomes relatively easy after a while, and difficulty could have been increased.
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